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15 D&D Players Describe How They Derailed Everything Their Dungeon Masters Planned

In the vast world of tabletop roleplaying games , Dungeons & Dragons reigns supreme in both popularity and accessibility. Players gather around a table and one of them, the dungeon master (DM), carves out a narrative, initiates social and combat encounters, and presides over the puzzles the group must overcome and interact with. Armed with an outline of the adventure and a general idea of how things are supposed to go, the dungeon master can usually predict how his or her players will tackle the situations placed before them. But no dungeon master can be prepared for every eventuality, and some party members just want to watch the world burn. Here are 15 of the most unpredictable ways players have foiled their DMs' plans. A Party Restarted A Civil War And Became The Primary Antagonists From Redditor /u/Donkyhotay : Playing a campaign right now where we went so far off the rails it was impossible to go back… twice. We were supposed to bust out of prison, escape from the military base the prison was in, find out about a rebellion against the local king, find circumstantial evidence that looks bad for both the king and the rebels, and then make a decision as to whom to support. Instead, we broke out of prison, captured the military base, and used the military base as the foundation for our own empire. This was the point where the DM told us what his original plan was and that he was going to have to rethink the entire campaign. We then restarted a continent-wide civil war that had just ended a few years ago (this is in Eberron) so our new empire wouldn't get cornered by an alliance of all the other nations – but in doing so, we ended up splitting the…